Qt中实现自定义信号与槽函数,信号用于发送并触发槽函数,槽函数则是具体的功能实现,如下我们以老师学生为例子简单学习一下信号与槽函数的使用方法。
使用无参数信号与槽: 首先定义一个teacher类,该类中用于发送一个信号,其次student类,定义用于接收该信号的槽函数,最后在widget中使用emit触发信号,当老师说下课时,学生请客吃饭。
teacher.h 中只需要定义信号。定义一个 void hungry(); 信号。
#ifndef TEACHER_H #define TEACHER_H
#include <QObject>
class Teacher : public QObject { Q_OBJECT public: explicit Teacher(QObject *parent = nullptr);
signals: void hungry(); };
#endif
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student中需要定义槽声明,并实现槽。
student.h
#ifndef STUDENT_H #define STUDENT_H
#include <QObject>
class Student : public QObject { Q_OBJECT public: explicit Student(QObject *parent = nullptr);
signals:
public slots: void treat(); };
#endif
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student.cpp
#include "student.h" #include <QDebug>
Student::Student(QObject *parent) : QObject(parent) {
}
void Student::treat() { qDebug() << "请老师吃饭"; }
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Widget.h定义信号发送函数,与类
#ifndef WIDGET_H #define WIDGET_H
#include <QWidget> #include "student.h" #include "teacher.h"
class Widget : public QWidget { Q_OBJECT
public: Widget(QWidget *parent = nullptr); ~Widget();
Teacher *zt; Student *st;
void classIsOver();
}; #endif
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Widget.cpp 具体实现
#include "widget.h"
Widget::Widget(QWidget *parent): QWidget(parent) { zt = new Teacher(this); st = new Student(this);
connect(zt,&Teacher::hungry,st,&Student::treat);
classIsOver(); }
Widget::~Widget() { }
void Widget::classIsOver() { emit zt->hungry(); }
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使用有参信号传递: 只需要再无参基础上改进
widget.cpp
#include "widget.h"
Widget::Widget(QWidget *parent): QWidget(parent) { zt = new Teacher(this); st = new Student(this);
void(Teacher:: *teacherPtr)(QString) = &Teacher::hungry; void(Student:: *studentPtr)(QString) = &Student::treat; connect(zt,teacherPtr,st,studentPtr); classIsOver(); }
Widget::~Widget() { }
void Widget::classIsOver() { emit zt->hungry("kao'leng'mian烤冷面"); }
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student.cpp
#include "student.h" #include <QDebug>
Student::Student(QObject *parent) : QObject(parent) {
}
void Student::treat() { qDebug() << "请老师吃饭"; }
void Student::treat(QString foodName) { qDebug() << "请老师吃饭了!,老师要吃:" << foodName.toUtf8().data() ; }
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student.h
#ifndef STUDENT_H #define STUDENT_H
#include <QObject>
class Student : public QObject { Q_OBJECT public: explicit Student(QObject *parent = nullptr);
signals:
public slots: void treat(); void treat(QString); };
#endif
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teacher.h
#ifndef TEACHER_H #define TEACHER_H
#include <QObject>
class Teacher : public QObject { Q_OBJECT public: explicit Teacher(QObject *parent = nullptr);
signals: void hungry(); void hungry( QString foodName ); };
#endif
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widget.h
#ifndef WIDGET_H #define WIDGET_H
#include <QWidget> #include <QString> #include <QPushButton> #include "student.h" #include "teacher.h"
class Widget : public QWidget { Q_OBJECT
public: Widget(QWidget *parent = nullptr); ~Widget();
Teacher *zt; Student *st;
void classIsOver();
}; #endif
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点击按钮触发信号: 当我们点击按钮时,自动触发信号。只需需改widget中的内容。
Widget::Widget(QWidget *parent): QWidget(parent) { st = new Student(this); tt = new Teacher(this);
QPushButton *btn = new QPushButton("发送邮件",this);
void(Teacher:: *teacherPtr)(void) = &Teacher::send_mail; void(Student:: *studentPtr)(void) = &Student::read_mail;
connect(btn,&QPushButton::clicked,tt,teacherPtr); connect(tt,teacherPtr,st,studentPtr); }
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匿名函数与槽
Widget::Widget(QWidget *parent): QWidget(parent), ui(new Ui::Widget) {
ui->setupUi(this);
[=](){ this->setWindowTitle("初始化.."); }();
int number = 10;
QPushButton *btn_ptr1 = new QPushButton("改变变量值",this); btn_ptr1->move(100,100);
connect(btn_ptr1,&QPushButton::clicked,this,[=]()mutable{ number = number + 100; std::cout << "inner: " << number << std::endl; });
QPushButton *btn_ptr2 = new QPushButton("测试值传递",this); btn_ptr2->move(100,200); connect(btn_ptr2,&QPushButton::clicked,this,[=](){ std::cout << "The Value: " << number << std::endl; });
int ref = []()->int{ return 1000; }(); std::cout << "Return = " << ref << std::endl; }
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